Create A Realistic Environment for your Game using Unity

Learn how to Create Eye feasting realistic environment using Unity’s HDRP

If you are Interested to create eye feasting realistic environments for your games, you have landed on the right course. This course will help you to build realistic environments in Unity using HDRP.

What you’ll learn

  • About Building a Realistic Environment in Unity using HDRP- High Definition Render Pipeline.
  • Creating a Shadergraph for wind.
  • About Unity Basics: How use the software and its tools.
  • About Post-Processing effects.
  • About Lighting and Shadows.
  • About Creating a Terrain and Adding Trees to it.
  • About Using the HDRP Template.
  • Adding HDRI skies to the environment.
  • Creating three different forest states- sunrise, day, night.
  • Making a 3d environment in unity.
  • Using Unity to create High definition graphics.
  • Using the new asset store in Unity.
  • Adding HDRI skies in unity Environment.
  • Using the Terrain tool in unity.
  • Add grass to terrain which is not available in HDRP Unity.
  • Adding trees of different heights and rotation to terrain in unity.

Course Content

  • Introduction –> 9 lectures • 1hr 12min.

Create A Realistic Environment for your Game using Unity

Requirements

  • Basic computer knowledge will be sufficient.

If you are Interested to create eye feasting realistic environments for your games, you have landed on the right course. This course will help you to build realistic environments in Unity using HDRP.

High-quality photo-realistic environments will always get your game to the next level giving the players a sense of realism in the games. many outstanding games have made huge hits because of the realistic graphics they offer for the players. You can also build such photo-realistic environments using Unity HDRP.

You will be using the High Definition Render Pipeline(HDRP) for this project as we have to create a high definition realistic environment, you will create an environment using the assets from the default HDRP template in unity and later add lighting, post-processing effects, and wind to the environment.

The wind in the Unity HDRP would not be working for the normal trees that are placed on the terrain, in this course you will learn to create your own wind shader which would work with HDRP and also you can control the properties of the wind like direction and speed

 

In this Course You Will Learn:

  • How to use the terrain to build an environment
  • Adding sky and fog volumes to create volumetric lighting
  • Change the lighting settings
  • Adding post-processing effects
  • Creating a shader graph for wind